Tuesday, August 2, 2011

Modeling III: Process 14 - Model Texture 1.0

I am glad to say that I have the first draft of my textured model. It took a bit to get to this point, but I would have to say that it is worth it.

Here is the process up to this point including three renders for the front, side, and back.






This is the newest rendition of the texturing. I was successfully able to fix the seem issues, and covered the entire model effectively as I hoped.

















We did a quick tutorial on how to put lights into our scene; so, I went ahead and did some screenshots showing the process.
Here is one of the character rendered in a dynamic camera.


Quick Note: I realized I missed covering up a seem on the arm when I rendered the lights. So I went ahead and fixed that.

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